“… an amazing and intriguing game that's unlike anything you've played before.”
Pocket gamer
“Darjeeling has really captured the authenticity of Kahn's work”
Toucharcade
Homo Machina is a puzzle game inspired by the work of avant-garde scientist Fritz Kahn. Set off on a crazy journey to solve the surreal puzzles of Homo Machina and learn about the internal working of the human body, represented as a gigantic 1920s factory.
In this narrative puzzle, players are plunged into an ingenious system of nerves, vessels and valves. The aim is to help the body function correctly in about thirty steps or so throughout the entire day. Each scene breaks down daily acts, such as opening your eyes, chewing a toast or listening to music, through seamless navigation and intuitive and inventive gameplay.
Fritz Kahn, a pioneer of infographics and popular science, came up with easy to understand analogies to enable people to improve their understanding of the human body. By combining old school design with a contemporary influence, Homo Machina delights with its clever dialogue between the absent-minded director at the helm of the body-machine and Josiane, his diligent secretary, encouraging players to put to task the armada of workers to get the incredible factory up and running.
After Californium, Homo Machina is the new video game created by Darjeeling production. It was edited and co-produced by ARTE, European culture digital and TV channel, and Feierabend.
穿越人體工廠的奇妙旅程
Homo Machina是一款益智遊戲,靈感來自前衛科學家Fritz Kahn的作品。開始瘋狂的旅程,解決Homo Machina的超現實難題,了解人體的內部工作,代表著一個巨大的20世紀20年代的工廠。
在這個敘事難題中,玩家陷入了神經,血管和瓣膜的巧妙系統。目的是在整個一天中大約三十步左右幫助身體正常運作。通過無縫導航和直觀的遊戲玩法,每個場景都會打破日常行為,例如睜開眼睛,咀嚼吐司或聽音樂。
信息圖表和流行科學的先驅Fritz Kahn提出了易於理解的類比,使人們能夠提高對人體的理解。通過將古老的學校設計與當代影響相結合,Homo Machina憑藉心不在焉的導演和身體機器的掌舵人之間的巧妙對話,以及他勤奮的秘書Josiane的激動人心的對話,鼓勵玩家將工作的任務付諸實施。不可思議的工廠啟動和運行。
在Cal之後,Homo Machina是大吉嶺製作的新視頻遊戲。它由ARTE,歐洲文化數字和電視頻道以及Feierabend出版和聯合製作。