Samurai Attacker

5.0
1

The final edition of the extreme continuous-punches game which challenges physical strength and perseverance!
Please notify everybody about your efforts through ranking.

Sanada is keeping running in order to drive out enemies.
When it approaches with enemy soldiers, these will be defeated if a screen is touched.
Defeat enemy soldiers intently!
If more activity is continued, reinforcements will join, and they defeat the enemies whom Sanada failed to strike.
* Even if it closes an application, it can resume from the state of a continuation.
* The information which tempts you keeps being shown on the bottom of a screen.

# What are the collected KOBAN?
Sanada's war is made into a battle point value.
That is, it is a score.

# Game over exists?
A participant may reach 0. However, a game does not end.
The time of your giving up is game over.

# Game complete exists?
No.
The time of your wanting to graduate is a game clearing.

# Continuous punches are insufficient.
Please do full practical use of your finger.
Please also take into consideration using a toe depending on the case.

# This app can be used for what?
Ok,

* Finger's Training.
* Penalty game.
* Recording spent enormous waste of time.
* Benchmark tool for measuring the battery duration.
* Usually I see a large amount of money with no involvement.
* experience of mechanical work.
* Playable games on broken display devices.
* Regret.

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0.0
0

The final edition of the extreme continuous-punches game which challenges physical strength and perseverance!
Please notify everybody about your efforts through ranking.

Sanada is keeping running in order to drive out enemies.
When it approaches with enemy soldiers, these will be defeated if a screen is touched.
Defeat enemy soldiers intently!
If more activity is continued, reinforcements will join, and they defeat the enemies whom Sanada failed to strike.
* Even if it closes an application, it can resume from the state of a continuation.
* The information which tempts you keeps being shown on the bottom of a screen.

# What are the collected KOBAN?
Sanada's war is made into a battle point value.
That is, it is a score.

# Game over exists?
A participant may reach 0. However, a game does not end.
The time of your giving up is game over.

# Game complete exists?
No.
The time of your wanting to graduate is a game clearing.

# Continuous punches are insufficient.
Please do full practical use of your finger.
Please also take into consideration using a toe depending on the case.

# This app can be used for what?
Ok,

* Finger's Training.
* Penalty game.
* Recording spent enormous waste of time.
* Benchmark tool for measuring the battery duration.
* Usually I see a large amount of money with no involvement.
* experience of mechanical work.
* Playable games on broken display devices.
* Regret.
極端連續出拳遊戲最終版本哪些挑戰體力和毅力!
請大家告知有關通過排名的努力。

真田是保持以趕走敵人運行。
當它與敵兵接近,如果一個屏幕被觸摸這些都將被擊敗。
敗敵兵目不轉睛!
如果有更多的活動繼續進行,增援部隊將加入,他們打敗誰真田沒有罷工的敵人。
*即使關閉一個應用程序,它可以從一個延續的狀態恢復。
*它誘惑你不斷被顯示在屏幕底部的信息。

#什麼是收集KOBAN?
真田廣戰爭製成戰鬥點值。
也就是說,它是一個分數。

#遊戲結束的存在?
參與者可以達到0。但是,一場比賽並沒有結束。
你放棄的時間是遊戲結束。

#遊戲完整的存在?

你想在畢業的時候是一個遊戲結算。

#連續衝頭是不夠的。
請充分做好實際使用手指。
使用視情況腳趾也請考慮。

#這個程序可以用來做什麼?
好不好,

*手指的訓練。
*懲罰遊戲。
*錄音花時間的巨大浪費。
*基準工具用於測量所述電池的持續時間。
*通常我看沒有參與大量的金錢。
*機械工作經驗。
*破損顯示設備可玩的遊戲。
*遺憾。

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