Trainyard

4.9
18

New iOS 11 update coming soon! :)

Trainyard has the best user review scores on the entire App Store!

+ Innovative and challenging puzzle mechanic
+ Smooth difficulty curve
+ 100 main puzzles and over 50 bonus puzzles
+ Hundreds of ways to solve each puzzle
+ Puzzle editor: create your own puzzles
+ Retina display support
+ Easily share your unique solutions on Trainyard.ca
+ Looks GREAT on the iPad
+ Engineered for low battery usage
+ Colour-blind mode
+ Game Center support
+ A year in the making
+ Developed in my spare time (support indie games!)

[NOTE: there is a bug in iOS 8 where the game will freeze after a puzzle. To fix it, press Credits -> Rate It. You do not need to actually rate the game, just pressing that button will fix it. Sorry! ]

Stuck on a puzzle? Visit http://trainyard.ca/solutions where there are over *1.5 million* player-submitted solutions.

Trainyard is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.

The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use colour theory to combine trains of different colours, use timing to merge and split trains, and use every inch of your brain in your quest to beat the game.

Find out more at http://www.trainyard.ca

Developed by Matt Rix (matt@trainyard.ca)

Proudly made in Canada.

Think you beat the whole game? Try to solve all the bonus puzzles! Done that? Try to match the track counts on http://trainyard.ca/solutions

Trainyard makes use of these excellent libraries:

+ Cocos2D-iPhone by Ricardo Quesada
+ XAuthTwitterEngine by Aral Balkan
+ Twitter+OAuth code by Ben Gottlieb
+ MGTwitterEngine by Matt Gemmell
+ ASIHTTPRequest by All-Seeing Interactive
+ SFHFKeychainUtils by Buzz Andersen
+ TouchXML by Jonathan Wight
+ FMDB by Flying Meat Inc.

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0.0
0

Trainyard is a puzzle solving game unlike any that you've ever played. It's easy to learn but very tough to master. Your job is simple: get each train to a goal station. Red trains go to red stations, blue trains go to blue stations, etc. You control the trains by drawing track for them to follow. There isn't a time limit or even a score; the only thing you need to do is figure out a solution for each puzzle.

The first few puzzles are almost too easy, but as the difficulty increases you'll be thankful that you were able to practice the fundamentals of drawing track. As the game progresses, you'll have to use colour theory to combine trains of different colours, use timing to merge and split trains, and use every inch of your brain in your quest to beat the game.

Reviews:
9/10 "Simple yet awesome. Elegance in its simplicity." AppsZoom

Stuck on a puzzle? Visit http://trainyard.ca/solutions where there are over *1.5 million* player-submitted solutions.
Trainyard是一個解謎遊戲不同於任何你曾經玩過。它簡單易學,但非常艱難的掌握。你的任務很簡單:讓每個火車到目標站。紅色的火車去衝站,藍色火車去藍色的車站,等你通過繪製軌道,他們跟隨控制列車。有沒有時間限制或甚至一個得分;你需要做的唯一事情就是找出每個謎題的解決方案。

前幾個謎題幾乎是太容易了,但由於難度增加,你會慶幸你能修煉繪圖軌道的基本面。隨著遊戲的進行,你將不得不使用色彩理論結合不同顏色的列車,使用時機進行合併和分割列車,並使用你的大腦每英寸在你的追求,以打遊戲。

評論:
9/10“簡單而真棒,優雅在其簡單性。” AppsZoom

被困在一個謎?訪問http://trainyard.ca/solutions,那裡有* 1500000 *玩家提交的解決方案。

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